Message #862

From: Chris Locke <>
Subject: Re: [MC4D] Fractal cubes
Date: Thu, 11 Mar 2010 19:03:15 +0900

P.S. One more thought and a correction:
The twisting in the fractal actually involves clipping of the faces. Like,
in the level 2 case twisting the front of a 20 cubie atom will result in the
3x3x1 cubies to clip into their neighbors. Not actually a problem for
software, but it means that my statement that the fractal twisting can be
implemented with my proposed physical twisting is not correct because the
fractal twisting has some seemingly fundamentally impossible to physically
implement twisting going on.