Message #963

From: deustfrr <deustfrr@yahoo.ca>
Subject: Re: [MC4D] Checkerboard
Date: Fri, 09 Jul 2010 20:51:41 -0000

Wait so, do you click on the 3 coloured edges or the 2 coloured faces once? I posted this in the first place because MC4D updated and the log files wouldn’t work!

old checkerboard:
MagicCube4D 2 0 24 3
161616161616161616161616161
707070707070707070707070707
525252525252525252525252525
434343434343434343434343434
343434343434343434343434343
252525252525252525252525252
070707070707070707070707070
616161616161616161616161616
122 122 314 314 610:2 610:2 414 414 622 622
410:-1 122 122 216 216 614:2 614:2 516 516 622
622 414:2 414:2 54:2 54:2.

new first three-coloured series:
MagicCube4D 3 0 8 {4,3,3} 2
0.6520850785553989 -0.3815055016364071 0.6551630350886356 0.0
0.7574805810228947 0.36403966358641016 -0.5419393810280918 0.0
-0.0317524754722722 0.8496638603336303 0.5263678416700018 0.0
0.0 0.0 0.0 1.0
*
m[ 25,1,1 105,1,1 25,-1,1 132,-1,1 25,1,1 105,-1,1 25,-1,1 132,1,1 m].

I’m just posting examples


— In 4D_Cubing@yahoogroups.com, Melinda Green <melinda@…> wrote:
>
> Hello deustfrr,
>
> You perform 180 degree twists by clicking on the edge pieces. These are
> the ones that look like the 2-colored pieces on the normal 3D Rubik’s
> cube. To perform twists on the invisible "outer" face you can either
> first rotate it into view by ctrl-clicking anywhere on one of the
> non-center faces, or you can hold down the ‘3’ key while clicking a
> sticker of its opposite face, in this case the inner-most one.
>
> You may find that second method to be useful for twisting of all face
> pairs in a consistent way by clicking twice on just one of each pair,
> once normally and once with the ‘3’ key. An even faster method might be
> to hold the ‘2’ key instead to twist just the middle slice which will
> cut your twist count in half. Even without that, the current record for
> a 3^4 checkerboard is 24 twists so an 8 twist method would be quite an
> improvement!
>
> Welcome to the 3D cubing group,
> -Melinda
>
> deustfrr wrote:
> > Hi everybody, I just wanted to ask how to make a checkerboard pattern
> > on a 4D and 5D cube.
> > On a 2D cube you turn every edge 180, 4 turns
> > On a 3D cube you turn every face 180, 6 turns
> > On a 4D cube you turn every cell 180, 8 turns? How do you do that?
> > For me, even though I talk about 4D so much, I can’t understand
> > something as easy as this! :(((or at least I think that’s supposed to
> > be easy)
> > using my notation, the turns should be U, D, L, R, F, B, N (near) and
> > T, but I don’t know which faces to click on.
> > hope you respond
>