Message #1642

From: Melinda Green <>
Subject: Re: [MC4D] Re: some stained glass
Date: Mon, 02 May 2011 20:12:59 -0700

That will be fantastical! There are dozens of other models for which I
have worked out the 3D vertex, face, and tiling data. All you should
need are contined in the xxx_cell.wrl files here: which describe the repeat
units and their tiling vectors.

I haven’t touched that data for a very long time. Now that VRML has long
fallen out of favor, I have been hoping to resurrect it in some more
accessible way, and this sounds like it. What fun!


On 5/2/2011 8:03 PM, Roice Nelson wrote:
> Melinda, the texture approach in my recent MagicTile v2 coding has
> been working out fantastically, and one great thing about that is I
> should be able to map it to an IRP representation at some point
> without a great deal of effort :D