Message #1947
From: Roice Nelson <roice3@gmail.com>
Subject: Visualizing the surface of Klein’s Quartic in 4D
Date: Sat, 03 Dec 2011 17:56:48 -0600
Hi all,
This isn’t puzzle related, but it is related to higher dimensions. If
you’d rather just play with an applet, skip to the bottom :)
In the popular writings I’ve seen on Klein’s Quartic, people have said it
can only be realized as a perfectly regular figure in 4-dimensional space.
As a member of this group, I found that captivating each time I read it,
and thought to myself "Let’s get the coordinates and plot them! Then we can
rotate it around using our 4D controls to get a feel for it." So I’ve
wanted to look into how to get the 4D KQ coordinates for a while. I had
trouble finding info about calculating the points, and I ultimately only
found out what I needed from Klein’s original
paper<http://library.msri.org/books/Book35/files/klein.pdf>
.
It turns out the statements I’ve seen are a bit misleading to individuals
like me, who are accustomed to thinking of 4-dimensional space in terms of
Euclidean *R*4. The solution of KQ turns out to be perfectly regular in
the complex projective
plane<http://en.wikipedia.org/wiki/Complex_projective_plane>,
*CP*2. *CP*2 is 4-dimensional, but quite a different beast than *R*4.
Thinking about the hemi-dodecahedron was a good analogy for me. The
surface of that object is perfectly regular in the real projective plane, *
RP*2, so it is "regular in 2-dimensions". It is not regular in Euclidean *R
*2 though, and furthermore, you can’t even embed the hemi-dodec in a
regular way in *R*3. Try plotting it on a hemisphere whose rim has
opposite points identified to see this. Similarly, KQ can’t be embedded in
a regular fashion in *C*3 space (which is 6-dimensional, having two
components for each of three complex numbers). I don’t know how many
Euclidean dimensions would be required to plot either the hemi-dodec or KQ
in a regular fashion, but there is a result giving
bounds<http://en.wikipedia.org/wiki/Nash_embedding_theorem>.
In any case, there certainly is no perfectly regular *R*4 representation
of KQ (no "isometric embedding" or "isometric immersion").
Setback but obstinate, I still made an exploration applet which does the
following steps to plot the 56 triangles of KQ. I haven’t made something
similar for the dual representation of heptagons.
- Calculate the coordinates of KQ vertices in *C*3 with the help of
Klein’s paper. There are 168 of these, but the "same point" shows up 7
times along a projective ray. - Identify duplicate points to get a list of representative vertices in
*CP*2 (24 of these). This is done by normalizing all 168 points, and
seeing which normalize to the same value. After normalization, our 24
points are still living in *C*3. (Again, as a rough analogy, think of
hemi-dodec points on a hemisphere, living in 3D.) - Project the 24 vertices from *C*3 -> *C*2. Now we have 4D points we
can interpret in *R*4. Hallelujah. By the way, these 4D points aren’t
bound to the 3-sphere (their 4D distance to the origin is not necessarily
1). - Do our typical 4D visualization approach on the 4D points by
projecting to 3D and 2D, and offering mouse drag controls.
*The result:* a borderline mess, a jumbled looking surface I would not want
to play a puzzle on. I was disappointed because I had hoped for a nice 4D
puzzle representation from this study, but at least I learned along the
way. I think a better option for representing KQ on a closed surface is a
warped pasting onto the tetrus shape (the shape of the sculpture Nan
emailed about).
Here is the applet: Klein Quartic
Viewer<http://www.gravitation3d.com/magictile/kq_viewer.html>
Take Care,
Roice