Message #3153

Subject: RE: [MC4D] Middle slices?
Date: Wed, 22 Jul 2015 15:33:33 -0700

That’s precisely it! Thanks so much!

——– Original Message ——–Subject: Re: [MC4D] Middle slices?From: "Melinda Green [4D_Cubing]"<>Date: Wed, July 22, 2015 3:27 pmTo: 

You are looking for the "slice mask". Find it in the FAQ here:
On 7/22/2015 3:10 PM, [4D_Cubing] wrote:

Hello!    I have a fairly simple question: how do you perform middle slice turns?On the standard {4,3,3}x3, the middle slice effect can easily be achieved by turning opposite cubes in opposite ways, obviously. But, for example, on the {4,3,3}x4, I can’t figure out how to slice any of the cubes right down the center. In essence, it’s been reduced back down to just a {4,3,3}x3 without those turns. Also, if I do a 2 or 3 move scramble on the {3,3,3}x3, it often does a middle slice of sorts, but since no tetrahedra are paired into opposites, I can’t seem to undo the effect of the middle slice.    This is probably just a user interface thing I’m missing. Is there a key to hold down as you click in such a way to make a middle slice happen?