Message #3249
From: Melinda Green <melinda@superliminal.com>
Subject: Re: [MC4D] Re: Magic 120Cell tips
Date: Fri, 27 Nov 2015 16:13:46 -0800
I was wondering about just that. Would it help the efficiency of an
automated solution to begin with a phase where it looks at all possible
twists and always performs the one with the greatest overall effect of
moving pieces closer to their destinations? Seems like it should be a
good idea for large puzzles but not for human solvers.
On 11/27/2015 1:28 PM, llamaonacid@gmail.com [4D_Cubing] wrote:
>
>
> Also, at first I did not want to change the rotation rate. It took
> some time to get used to a faster rotation rate. I still want some
> animation though. Another tip would be to bring all the 3c or 4c
> pieces of a 2D face close to where they suppose to be then do the
> algorithms instead of finding one then doing algorithm/s then finding
> another piece and so on.