Message #781

From: Klaus Weidinger <>
Subject: Re: [MC4D] The final build?
Date: Mon, 16 Nov 2009 05:13:46 -0800

Hi Melinda,

I’m sorry to post this here, but I don’t have a google account and so I can’t post in the issue tracker. I hope you will read this in time, but it is a minor change anyway.

I would really be pleased if you could manage to change the keyboard controls, because this caused me a loss of about 30 twist for several times now.
This happened in two different ways. The first one was, that I unfortunately pressed Ctrl + T (Solve / Cheat) instead of Ctrl + Z (Undo), because Z and T are next to each other on the German keyboard.
The second time (including today) was when I pressed Ctrl + S because I wanted to "S"cramble a solved cube, but it overwrote one of my log-files. Here you could either find another shortcut for "Save" or always ask if one is sure to overwrite the old log file. I would prefer the second way, because S is really common for "Save"

@ matthew: Congratulations to your phenomenal solve! I did not expect this to happen so soon, but that was also, because I thought it would even take more twists than the 6^5.
Solving a mor complex puzzle with less turns is a really amazing job.
btw: Thanks for your log-file, but I first off all have to "resolve" my cube to this state, because I overwrote a log-file as written above.

Have a nice twist,

— On Mon, 11/16/09, Melinda Green <> wrote:

From: Melinda Green <>
Subject: [MC4D] The final build?
To: "MagicCube4D" <>
Date: Monday, November 16, 2009, 3:09 AM


Dear Cubists,

Because of the testing that you’ve done on the 4th beta build, I think

we’re good to go. At the same time, we couldn’t resist making a couple

of last minute improvements. Specifically, we’ve implemented the popular

suggestion of storing the mc4d.props file in the same folder as the jar

file (http://code. p/magiccube4d/ issues/detail? id=70), and we

also made puzzle resets and full scrambles faster. I’ve installed the

new jar file in the downloads section as usual. We don’t need any

serious testing of this build but would definitely appreciate it if some

of you would test both the property file thing and puzzle resetting and

scrambling. Unless anyone discovers problems with this build, I intend

to make it the first public 4.0 tomorrow.

Thanks for all of your help and suggestions!