Message #4202
From: Ty Jones <whotyjones@gmail.com>
Subject: Re: [MC4D] New member introduction
Date: Mon, 15 Jul 2019 16:29:00 -0600
That sounds almost identical to my life story 😂
I’ve yet to tackle any of the other puzzles. Does anyone have suggestions
for which ones are a good intro? I’ve been thinking I should try something
new one of these days
On Mon, Jul 15, 2019, 3:31 PM marnix.lenoble@gmail.com [4D_Cubing] <
4D_Cubing@yahoogroups.com> wrote:
>
>
> Hello everyone,
>
>
> I am Marnix and I recently made the 4D hall of fame list. I was asked to
> write a little message on here. I am a software developer. Thirty years
> old. In my free time I like reading about software related things, I play
> videogames, watch movies and tv-shows. Sometimes I read popularising
> science books.
>
>
> I solved the regular rubik’s cube about 10 years ago. It took me a month
> and a week of on and off trying. I think it was around that time I found
> out about the 4D magic cube and it just seemed ridiculous. I remember
> opening the application and just going, yeah what the hell is this. I never
> really tried to solve it and knowing there were only dozens of people who
> solved it I thought it would be super hard. That is until the Mathologers
> video appeared in my feed with the title "Solving the 4D cube with simple
> 3D tricks". I didn’t watch the video but I decided to give it a try. It
> took me around 6 days so that’s actually faster than the regular cube.
>
>
> My experience solving it was as follows: First I tried to get my head
> around what i was actually looking at. Figuring out that the sides were
> cubes, were connected to 6 other sides, and realizing that the cubies were
> actually just stickers and not pieces. This was also when I realized there
> were still 3 layers (I know that’s obvious but it wasn’t immediately
> obvious to me) and I decided to just use the three layer method to try and
> solve it.
>
>
> I made steady progress and solved the first two layers using the keyhole
> tactic. After finishing that I had realized that moving a single piece from
> the unfinished layer to the finished layer wasn’t as straightforward as the
> regular cube because when you use the normal moves you end up moving 3
> pieces to the other layer instead of 1. So I worked on making a few macro’s
> that can isolate hypercorners, corners, and edges. Knowing that if I
> figured out those then you can solve it like normal. Probably different
> than most but I solved the edges and hypercorners first and the corners
> last because that’s how I taught myself to do the regular cube too (doing
> corners first and edges last).
>
>
> I made a time lapse and put it on youtube https://youtu.be/m8T2tCJ6i0k it’s
> not particularly interesting and it’s 10 minutes long but it’s there.
>
>
> I am probably going to try a higher dimension one next.
>
>
> Cheers,
>
>
> Marnix
>
>